##Plays a sound effect.
SOUN, 0x3C, 8, -game:FE6 -indexMode:8
##The ID of the sound effect to play.
	MusicID, 4, 4

##command:MUSic Change
##Changes the currently playing music.
MUSC, 0x36, 8, -game:FE6 -indexMode:8
##The ID of the music to change to.
	MusicID, 4, 2

##command:MUSic Switch
##Changes music while saving the previous song
##so that it can be restored with 'MURE'.
MUSS, 0x37, 8, -game:FE6 -indexMode:8
##The ID of the music to change to.
	MusicID, 4, 2

##command:MUsic REturn
##Returns to the previously playing music
##after a 'MUSS' music switch command.
MURE, 0x38, 4, -game:FE6 -indexMode:8

##command:MUsic ENd
##Fades out the currently playing music.
MUEN, 0x39, 8, -game:FE6 -indexMode:8
##The speed at which to perform the fade-out.
##A larger value means a slower fade-out.
	FadeOutSpeed, 4, 4, -preferredBase:10

##Makes the currently playing music quieter.
MUSI, 0x3A, 4, -game:FE6 -indexMode:8

##Makes the currently playing music return
##to normal volume after a 'MUSI' command.
MUNO, 0x3B, 4, -game:FE6 -indexMode:8



##Plays a sound effect.
SOUN, 0x7F, 4, -game:FE7 -indexMode:8
##The ID of the sound effect to play.
	MusicID, 2, 2

##command:MUSic Change
##Changes the currently playing music.
MUSC, 0x78, 4, -game:FE7 -indexMode:8
##The ID of the music to change to.
	MusicID, 2, 2

##command:MUSic Switch
##Changes music while saving the previous song
##so that it can be restored with 'MURE'.
MUSS, 0x79, 4, -game:FE7 -indexMode:8
##The ID of the music to change to.
	MusicID, 2, 2

##command:MUsic REturn
##Returns to the previously playing music
##after a 'MUSS' music switch command.
MURE, 0x7A, 4, -game:FE7 -indexMode:8
##The speed at which to perform the fade-out.
##A larger value means a slower fade-out.
	FadeOutSpeed, 2, 2

##command:MUSic Mix
##Plays music simultaneously with the currently playing music,
##fading in progressively.
MUSM, 0x7B, 8, -game:FE7 -indexMode:8
##The ID of the music to change to.
	MusicID, 2, 2
##The speed at which to perform the fade-in.
##A larger value means a slower fade-in.
	FadeInSpeed, 4, 1
	0, 5, 3, -fixed

##command:MUsic ENd
##Fades out the currently playing music.
MUEN, 0x7C, 4, -game:FE7 -indexMode:8
##The speed at which to perform the fade-out.
##A larger value means a slower fade-out.
	Fade out time, 2, 2, -preferredBase:10

##Makes the currently playing music quieter.
MUSI, 0x7D, 4, -game:FE7 -indexMode:8

##Makes the currently playing music return
##to normal volume after a 'MUSI' command.
MUNO, 0x7E, 4, -game:FE7 -indexMode:8



##Plays a sound effect.
SOUN, 0x1620, 4, -game:FE8 -indexMode:8
##The ID of the sound effect to play.
	MusicID, 2, 2

##command:MUSic Change
##Changes the currently playing music.
MUSC, 0x1220, 4, -game:FE8 -indexMode:8
##The ID of the music to change to.
	MusicID, 2, 2

##command:MUSic Switch
##Changes music while saving the previous song
##so that it can be restored with 'MURE'.
MUSS, 0x1420, 4, -game:FE8 -indexMode:8
##The ID of the music to change to.
	MusicID, 2, 2

##command:MUsic REturn
##Returns to the previously playing music
##after a 'MUSS' music switch command.
MURE, 0x1421, 4, -game:FE8 -indexMode:8
##The speed at which to perform the fade-out.
##A larger value means a slower fade-out.
	FadeOutSpeed, 2, 2

##Makes the currently playing music quieter.
MUSI, 0x1520, 4, -game:FE8 -indexMode:8

##Makes the currently playing music return
##to normal volume after a 'MUSI' command.
MUNO, 0x1521, 4, -game:FE8 -indexMode:8



#Changes music.
#MUS3, 0x1320, 8, -game:FE8 -indexMode:8
#Music to change to.
#	Music ID, 4, 2


##command:MUSic Change FAST
##Changes the currently playing music.
##The game always uses it with 0x7FFF (silence).
MUSCFAST, 0x1322, 4, -game:FE8 -indexMode:8
	Value1, 2, 2

##command:MUSic Change MID
##Changes the currently playing music.
##Has a moderate fade-out speed.
MUSCMID, 0x1324, 4, -game:FE8 -indexMode:8
	Value1, 2, 2

##command:MUSic Change SLOW
##Changes the currently playing music.
##Has a slow fade-out speed.
MUSCSLOW, 0x1326, 4, -game:FE8 -indexMode:8
	Value1, 2, 2

##command: SUDDEN MUSic change
##Abruptly changes the currently playing music.
##This does not unlock the track in the sound room.
SUDDENMUS, 0x1620, 4, -game:FE8 -indexMode:8
	Value1, 2, 2