##Displays text in the world map text box.
WM_TEXT, 0x56, 8, -game:FE6 -indexMode:8
##The ID of the text to display.
	TextID, 4, 4

##Displays a text box over the world map, at the bottom of the screen.
WM_TEXTBOX_BOTTOM, 0x57, 4, -game:FE6 -indexMode:8

##Displays a text box over the world map, at the top of the screen.
WM_TEXTBOX_TOP, 0x58, 4, -game:FE6 -indexMode:8

##Removes the text box over the world map.
WM_REMOVETEXTBOX, 0x5D, 4, -game:FE6 -indexMode:8

##Shows the name of a place on the world map. 
WM_SHOWMAPTEXT, 0x62, 20, -game:FE6 -indexMode:8
##The map object ID to give for this text.
##All items shown at once must have a unique ID.
	MapObjectID, 4, 4
##Position of the text on the world map (in pixels).
	TextPosition, 8, 4, -coordinates:2 -preferredBase:10
##Which places name to show.
	PlaceNameID, 12, 4
##The style to display this text with.
	Style, 16, 2
##The color to display this text with.
	Color, 18, 2



##Displays text in the world map text box.
WM_TEXT, 0xB3, 8, -game:FE7 -indexMode:8
##The ID of the text to display.
	Text ID, 4, 2

##Displays a text box over the world map, at the bottom of the screen.
WM_TEXTBOX_BOTTOM, 0xB4, 4, -game:FE7 -indexMode:8

##Displays a text box over the world map, at the top of the screen.
WM_TEXTBOX_TOP, 0xB5, 4, -game:FE7 -indexMode:8

##Removes the text box over the world map.
WM_REMOVETEXTBOX, 0xBC, 8, -game:FE7 -indexMode:8



##Displays a text window on the world map
WM_SHOWTEXTWINDOW, 0xAF40, 8, -game:FE8 -indexMode:8
	Value1, 2, 2
	Speed, 4, 2
	Speed/Fade, 6, 2

##Applies the filigree/decoration to the text window.
WM_TEXTDECORATE, 0xB320, 4, -game:FE8 -indexMode:8

##Displays text in the world map text box.
WM_TEXT, 0xC640, 8, -game:FE8 -indexMode:8
##The ID of the text to display.
	Text ID, 4, 2

##Displays a text box over the world map.
WM_TEXTSTART, 0xC720, 4, -game:FE8 -indexMode:8

##Removes the text box over the world map.
WM_REMOVETEXT, 0xC920, 4, -game:FE8 -indexMode:8